Video Game Walkthroughs

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  • In Defence of Remasters

    Posted by on May 18, 2015 under News
    NZGamer: Love them or hate them, remasters look like they’re here to stay. But are they really such a blight on the games industry? It seems like almost every week, there’s a new remastered, remade, or simply re-released game being announced. This year alone, we’ve seen Resident Evil, Saints Row IV, DmC: Devil May Cry, Grim Fandango, Might & Magic III, Via In Defence of Rema... more.
  • Goat Simulator Review | NZGamer

    Posted by on May 18, 2015 under News
    NZGamer: pretty sure Goat Simulator is a joke, and I’m also pretty sure I’m the butt of that joke. I don’t mean the obvious sense of a joke either. Clearly Goat Simulator is a jab at Farm Simulator and Train Simulator and all of those other games that give you deep and detailed control over something that most of us consider Via Goat Simulator Review | NZGamer... more.
  • Oculus Rift vs. Morpheus vs. Vive VR

    Posted by on May 18, 2015 under News
    Virtual reality gaming has gained momentum in the last few years, with the Oculus Rift, Sony's Project Morpheus, and Valve's HTC Vive each pitching forward their own take on the virtual space. As VR hardware draws closer to a consumer launch, which are you most interested in picking up? To help out, we list and compare the specifications and game library Via Oculus Rift vs. Morpheus vs. Vive VR... more.
  • Project Cars Review | NGN

    Posted by on May 18, 2015 under News
    NGN: Before Kickstarter and other crowd-funded initiatives took off in the video game space, individual publishers had already started to engage their fanbases directly. Through the 'World Of Mass Development' portal, racing veterans at Slightly Mad Studios were able to successfully raise over 3 million dollars for the development of a simulation racing game that would compete with the publisher-... more.
  • 6 ways Syndicate truly modernizes Assassin’s Creed

    Posted by on May 18, 2015 under News
    Gamesradar: So we’ve been brushing up on our Victorian history. Perhaps while smoking a pipe and gazing broodily into a fire but you can’t prove anything - especially about the fire. 1868 in London was a time of massive upheaval. The Industrial Revolution was the true steampunk era as technology drove the world into the modern day with railways, metal construction, Via 6 ways Syndicat... more.
  • Witcher 3 Downgrade – scoring based on PC-test version

    Posted by on May 18, 2015 under News
    I expect this sort of thing from Ubisoft, or any of the larger publishers, really. The last company I expected this from was CD Projekt. They have consumer good will, and the way they look at games in today's market is something others should aspire to. That said, it does not excuse them well they pull anti-consumer crap like this themselves. Via Witcher 3 Downgrade - scoring based on PC-test ver... more.
  • What would Mad Max do? Life advice from the wasteland

    Posted by on May 18, 2015 under News
    GamesMaster: We might not have to deal with local banditry pinching our stuff, nor the sparsity of nom-able nutrients in our cushy contemporary existence. But, hey, everyone's got problems, right? Thankfully resident raggedy man Mad Max, as imagined by Just Cause developers Avalanche, has plenty of solutions. Taking a break from his day job of surviving the trials and tribulations proffered Via W... more.
  • Yooka-Laylee’s world is made of books you unlock by collecting pages

    Posted by on May 18, 2015 under News
    GR: With Yooka-Laylee Kickstarter raising more money than we've had hot dinners, developer Playtonic has revealed the platformer's colourful world will be far more expansive than the likes of Banjo-Kazooie. In fact, you could say its turned a Page when it comes to level design. "This time around, the worlds will all be contained within these larger magical books and we'll Via Yooka-Laylee’... more.
  • Opinion: Why Assassin’s Creed Syndicate Is the Right Game for its Female Lead

    Posted by on May 18, 2015 under News
    GameSpot:"Assassin's Creed Syndicate marks a turning point for the eight-year Assassin's Creed franchise in more ways than one. Ubisoft's Quebec Studio has chosen to abandon cover-based stealth for Syndicate, retool navigation when parkouring, and add a systemic vehicle system that will change how players interact with their environment. But perhaps the most critical addition to the game is ... more.
  • Yooka-Laylee Developer Interview | GameXplain

    Posted by on May 18, 2015 under News
    GameXplain chat with the developers behind Yooka-Laylee including Chris Sutherland, Gavin Price, Steven Hurst, and Andy Robinson, to find out more about the Banjo-Kazooie spiritual successor. They cover a range of topics such as how the game came together, the character design, if the main villian will rhyme once again, and the Ukulele of Time?! (don't get too excited about that Via Yooka-Laylee ... more.

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