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Mario & Sonic at the London 2012 Olympic Games Review | Nintendo 3DS




Before the Olympic Games begin this summer, Sega and Nintendo are back with another installment in their mascot sports mini-game crossover. First released on the Wii over the 2011 holidays, Mario & Sonic at the London 2012 Olympic Games is now available in a new version built specifically for the Nintendo 3DS. Read on to see how it turned out.

It’s amazing how a game can be so different on one platform versus another. Last week I reviewed the Wii version of Mario & Sonic at the London 2012 Olympic Games. Sega delivered a fun game, but it turned out to be a far more successful Mario Party clone rather than the Olympic sports mini-game bonanza it was supposed to be.

The Nintendo 3DS version, on store shelves in North America starting today, is the exact opposite. The Wii version’s London Party mode and crazy Dream Events have been trimmed away and the overall game structure has been rejiggered to focus on—get this—the Olympic sporting events. A few feature changes/removals are head-scratchers, namely the lack of support for importing and customizing Mii avatars and the inability to choose from the full cast of characters before an event (each event only provides a pool of four preset characters to pick from). However, fresh, new content has been added to the mini-game mix, and overall Mario & Sonic performs much stronger on the go.

Sprint over to VGBlogger.com now for the complete review.

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