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Assassins Creed Revelations Details and other Ubisoft reveals | GameGuideDog




Beadle, an associate director For Ubisoft Public Relations tells us what’s going on this year with their lineup. It’s a solid set of releases of course with Assassins Creed Revelations, Ghost Recon Future Soldier, Driver, Trak Mania, Tin Tin, YouShape, Motion Sports Adrenaline, and another title called Killer Freaks which is a new announcement title for the Nintendo Wii-U.

Tin Tin is a video game tied to the movie coming out this holiday season. YouShape is a fitness game tied to the Kinect, it has customizable workouts to help ya get into shape.

Driver has been around for fifteen years and Ubisoft is excited to be working with Martin Edmonson and his team as they develop Driver San Fransciso, and it’s a really cool game with a very strong multiplayer aspect. Another switchup for the gameplay dynamic is the ability to jump from one car to another car. Pretty exciting game for the PS3 and Xbox 360 as well as for the Nintendo 3DS coming out this fall.

Assassin's Creed Revelations Screenshot

Assassin's Creed Revelations Screenshot

Obviously one of the biggest anticipated titles is Assassins Creed Revelations, Ezio is back and you find out more information about Desmond and they are bringing back Alteir from the original Assassins Creed. It’s really a good closure title for the entire Assassin’s Creed franchise. Based in Constantinople the title gives you lots of new area to explore. Bigger and better than ever and they feel gamers will be very excited and impressed with what they are bringing us this November for this title. Without giving away too much detail to the storyline, there is a lot more story branches and different ways the Assassins Creed franchise has engaged gamers over the years and the surprises in this one are obviously going to be many. They are always going to be bringing new kinds of gameplay per each release as in this one they include customizable bombs. New weapons you can use, it’s not just about sheer volume of worldspace but also how it works into the storyline and the experience the player can get from the title.

We questioned budget for the title and as the team was expanded to create this entry, they know what they are doing really well by now and since the platform and engine is standardized for the consoles at this point, they probably were able to save money on the production while at the same time releasing a more ambitious product. We will see. Below is the Assassins Creed Trailer from E3.

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