Some of our gaming review comrades agree that the update to Legend of Zelda Ocarina of Time for the 3DS is both beautiful and well, also quite N64-ish. Granted the new Zelda Ocarina is being served to a new generation, the port is only partially improved and mostly just a bad port when referencing the enjoy-ability of the original.
“The most noticeable changes are the new character models. While many gamers are surprised by blocky graphics upon revisiting Ocarina 64, this new version delivers the game exactly how you remember it, even if you’re wrong. Instead of wavy polygonal shorts, Link now has a detailed tunic, complete with a belt and bandolier. Enemies are identifiable as distinct shapes instead of ominous amorphous blobs, and Redeads are actually scary now as opposed to looking like melted chocolate bars.”
The reviewer goes on to state that it’s odd to be in a dungeon scenario with nice textures, stylized and upgraded bitmaps swapped onto everything to see a dungeon that belongs in 2011 and come up on a stairwell out of 1998 just sounds like they cut corners or made decisions based on either a release deadline or a creative choice that doesn’t read the way they might have hoped. Either way, let us know your own feelings about this title in the comments below. Does Legend of Zelda Ocarina of Time 3D do justice to the original, or is it still just as much fun?
Original review Via ItsTheLingo
Legend of Zelda: Ocarina of Time 3D review video